Save or Kill — In 2058, an alien ship crashed on Earth. The whole world votes: save it, or kill it.
Not the 2022 puzzle game — this is a live global verdict about a crashed alien ship.
In 2058, an alien vessel crashed on Earth. It is humanity's first contact with extraterrestrial life. No one knows why it came, or whether it means us well. The game puts one question in front of every player: save it, or kill it — you decide.
It runs directly in a browser. There is no download, no installation and no account to create. The whole screen is one scene: the creature in the middle, a vitality bar above it, and two camps arguing on either side.
“It will bring beauty and hope to Earth. Save it now!” Players here use medicine to keep the alien alive.
“It could bring catastrophe to Earth. Kill it while you still can.” Players here use rifles and blasters to bring it down.
Each camp has its own total, its own “today” counter, and its own message board. Both sides see the same vitality bar move as the other side acts. The numbers are shared globally — you are not playing against a server of bots, you are adding your action to everyone else's.
The game's on-screen notice reads: “The final verdict will be revealed live — Stay tuned.” When the vitality bar reaches zero, the ending panel appears (“The alien is dead”) and closes with “Act Two coming soon”. The story is deliberately left unresolved: good and evil, as the ending puts it, were never at the two ends of the barrel, but in the hand that pulled the trigger.
The game is playable in English, Spanish, German, Japanese, Korean, Brazilian Portuguese, Hindi and Chinese (the source version). Each language has its own page, and the message boards are kept separate per language and per camp. Visiting the bare domain redirects to the language your browser asks for.