A short, plain guide to what is actually counted when you pick a side in the Save or Kill browser game — and what happens when the vote ends.
Your browser holds a player ID. The game uses it to record which camp you are on, and that side is counted once per player. If you switch camps, the switch is recorded as your current side rather than as a second voter. You do not need to sign up, give an email address or log in.
| On screen | What it counts |
|---|---|
| Total | The cumulative number on each camp. It only goes up. |
| Saves today / Kills today | Actions recorded during the current day. They reset on a daily (UTC) boundary. |
| 24h net | A short-term trend figure shown on each camp panel. |
| Points / Level | Your own progress from using tools — not a camp total. |
The counters are shared by everyone, in every language. Idle visitors are not counted: numbers change when actions and votes are actually recorded, not when a page is simply opened.
The bar sits above the scene and starts at 50%. Saving moves it one way, killing moves it the other. Both camps watch the same bar, which is the whole point of the design — the argument is visible in real time instead of being hidden in a results screen.
Peace Camp and Purge Camp each have their own short message field and their own “Latest messages” feed. Messages are pooled by language and by camp, so a Spanish-speaking player in the Peace Camp sees that pool rather than a single undifferentiated global chat. Keep it short: the field has a 30-character limit.
When vitality reaches zero, the ending panel appears: “The alien is dead. It died in the choice of all humanity — the Purge Camp won, the Peace Camp lost.” It then asks whether that is really a victory, and closes with “Act Two coming soon.” A separate on-screen notice says “The final verdict will be revealed live — Stay tuned.” No winner is announced as a permanent result; the second act is where the rules will be announced.
Your player ID, your points, your balance and your daily free-use allowances are held in the browser and in the game's own ledger. No public profile, no friend list and no account page exists. See the Privacy Policy for the full detail.
One practical warning: clearing site data removes your player ID, which is also the key to your balance. If you have topped up, do not clear site data for this domain.